Source code for pyamg.gallery.mesh

"""Generates simple meshes."""


import numpy as np


[docs] def regular_triangle_mesh(nx, ny): """Construct a regular triangular mesh in the unit square. Parameters ---------- nx : int Number of nodes in the x-direction ny : int Number of nodes in the y-direction Returns ------- Vert : array nx*ny x 2 vertex list E2V : array Nex x 3 element list Examples -------- >>> from pyamg.gallery import regular_triangle_mesh >>> E2V,Vert = regular_triangle_mesh(3, 2) """ nx, ny = int(nx), int(ny) if nx < 2 or ny < 2: raise ValueError(f'minimum mesh dimension is 2: {(nx, ny)}') Vert1 = np.tile(np.arange(0, nx-1), ny - 1) +\ np.repeat(np.arange(0, nx * (ny - 1), nx), nx - 1) Vert3 = np.tile(np.arange(0, nx-1), ny - 1) +\ np.repeat(np.arange(0, nx * (ny - 1), nx), nx - 1) + nx Vert2 = Vert3 + 1 Vert4 = Vert1 + 1 Verttmp = np.meshgrid(np.arange(0, nx, dtype='float'), np.arange(0, ny, dtype='float')) Verttmp = (Verttmp[0].ravel(), Verttmp[1].ravel()) Vert = np.vstack(Verttmp).transpose() Vert[:, 0] = (1.0 / (nx - 1)) * Vert[:, 0] Vert[:, 1] = (1.0 / (ny - 1)) * Vert[:, 1] E2V1 = np.vstack((Vert1, Vert2, Vert3)).transpose() E2V2 = np.vstack((Vert1, Vert4, Vert2)).transpose() E2V = np.vstack((E2V1, E2V2)) return Vert, E2V